Margrave: The Blacksmith's Daughter: Act Three, Chapter 12: Piping

Our Margrave the Blacksmith's Daughter Walkthrough will be your tour guide to the Cyclops City, where you'll join Edwina on a hunt to find her boyfriend Tom and escape the city before the sun sets and the city disappears for another 300 years. This Margrave Walkthrough contains tons of custom screenshots clearly marked with key locations, detailed instructions, and solutions to all the many puzzles and hidden object scenes you'll find in this exciting hidden object adventure game.


Bridge Control

  • Click Afi (orange circle).
  • Send Afi to the bridge control panel (pink circle).
  • Select the bridge control panel code (green square).
  • A puzzle will trigger; match the beads positions to the code.


Beads Puzzle

  • Solve puzzle as shown above.
  • Another puzzle will trigger; connect the power nodes to 15 amps of power.


Amps

  • Solve as shown above.
  • A parade puzzle will trigger; solve as shown.


Parade Puzzle

  • Click the arrow or music note when its matching shape is in the ring.
  • This will move the automations forward.
  • Do this for all 4 automations to complete the puzzle.
  • When complete; go to Market Street.


Hidden Object Area

  • Click Afi (orange circle) send him to the hidden objects area (red rectangle).


Hidden Object Area 1

  • Find the listed items (yellow circles).
  • Collect the ring.
  • Go to the ivory chapel.
     

Mermaid

  • Zoom into the mermaid (aqua circle).
  • Pick the fish button (yellow square) and place it upon her chest.
  • Proceed inside the ivory chapel.


Faceless

  • Zoom into the pillar (orange circle).
  • Click the rose eye (purple circle); use it on the pillar.
  • Uncover the faceless creature; click it.
  • Collect the wedding dress design.
  • Go to the seamstress workshop.