Margrave: The Blacksmith's Daughter: General Info and Tips
Our Margrave the Blacksmith's Daughter Walkthrough will be your tour guide to the Cyclops City, where you'll join Edwina on a hunt to find her boyfriend Tom and escape the city before the sun sets and the city disappears for another 300 years. This Margrave Walkthrough contains tons of custom screenshots clearly marked with key locations, detailed instructions, and solutions to all the many puzzles and hidden object scenes you'll find in this exciting hidden object adventure game.
General Info and Tips
Introduction: Fisherman’s Village
Act One, Chapter 1: Lady Seer’s Lovers
Act One, Chapter 2: Rudo Helps Out
Act Two, Chapter 3: Liberating the Monster
Act Two, Chapter 4: Gotto’s Butterfly
Act Two, Chapter 5: Stars
Act Two, Chapter 6: Shrine Secrets
Act Three, Chapter 7: Cargan’s Ultimatum
Act Three, Chapter 8: Sun Tower
Act Three, Chapter 9: The Nose
Act Three, Chapter 10: Revitalize the Sun
Act Three, Chapter 11: Shell
Act Three, Chapter 12: Piping
Act Three, Chapter 13: Wedding Bells
Act Four, Chapter 14: Rudo's Body
Act Four, Chapter 15: Wedding Ceremony
Act Four, Chapter 16: Showdown
Act Five, Chapter 17: Spirit
Act Five, Chapter 18: Locks
Act Five, Chapter 19: Seraphim
Strawberry Book
Ask for help in the comments below!
Introduction: Fisherman’s Village
Act One, Chapter 1: Lady Seer’s Lovers
Act One, Chapter 2: Rudo Helps Out
Act Two, Chapter 3: Liberating the Monster
Act Two, Chapter 4: Gotto’s Butterfly
Act Two, Chapter 5: Stars
Act Two, Chapter 6: Shrine Secrets
Act Three, Chapter 7: Cargan’s Ultimatum
Act Three, Chapter 8: Sun Tower
Act Three, Chapter 9: The Nose
Act Three, Chapter 10: Revitalize the Sun
Act Three, Chapter 11: Shell
Act Three, Chapter 12: Piping
Act Three, Chapter 13: Wedding Bells
Act Four, Chapter 14: Rudo's Body
Act Four, Chapter 15: Wedding Ceremony
Act Four, Chapter 16: Showdown
Act Five, Chapter 17: Spirit
Act Five, Chapter 18: Locks
Act Five, Chapter 19: Seraphim
Strawberry Book
Ask for help in the comments below!
Thanks for joining us at the [b]Margrave The Blacksmith's Daughter Walkthrough[/b]. Here you will find everything you need to play this excellent addition to the [b]Margrave[/b] games. We've made sure to include plenty of screenshots clearly marking all key objects and detailed instructions guiding you ever deeper into the legend of the cyclops in this hidden object adventure game. We hope you enjoy our [b]Margrave The Blacksmith's Daughter Walkthrough[/b].
[gimg]/Margrave-The-Blacksmiths-Daughter/images/title-screen-intro.jpg[/gimg]
[b]Opening Story:[/b]
In Margrave The Blacksmith's Daughter, you once again take on the role of Edwina Margrave. This time, her and Tom have been summoned by Miss Thorn to witness the materialization of the forgotten town of the cyclops that appears every 300 years for one day. It appears in the morning with the sunrise and disappears again for another 300 years at sunset. Everything was going fine until a cyclops grabbed them from behind and took Tom to the town! Now Edwina must venture into the town, find Tom, and get out before the sun sets or they'll disappear for 300 years!
[b][i]General Tips for Playing Margrave The Blacksmith's Daughter[/i][/b]
[b]Notebook[/b] - Your notebook will store important clues and documents that you find along the way. If you find yourself stuck and not knowing what to do next, you can always check the notebook for a hint on where to go.
[b] Magnifying Glass Icon[/b] - When your cursor turns into a magnifying glass, it means you can zoom in on an area to get a closer look.
[b]Clutching Hand Cursor[/b] - When your cursor turns into a hand with a grabbing animation, it means you can pick up an item and add it to your inventory.
[b]Pointed Hand Cursor[/b] - When your cursor turns into a hand that is pointing, it means you can interact in some way with an object or area.
[b]Hints[/b] - Hints can be found in the lower right hand corner. Click on it if you're stuck and need some help.
[b]Inventory[/b] - Your inventory can be found at the bottom of the screen.
[b]Keepsakes Inventory[/b] - Click on the flower to toggle between your keepstakes inventory and your item inventory. Edwina will occasionally scribble down some notes and store as a keepstake. These will help you solve puzzles throughout the game.
[b]Hidden Object Scenes[/b] - Hidden object areas will sparkle. Click to start it.
[b]Skip[/b] - During mini-games, if you are having trouble or maybe you just don't feel like solving it, you can click on the skip button located near the bottom right of your screen.
[b]Difficulty Settings[/b] - There are two difficulty settings in this game, casual and expert. Once you select your setting, you can't change it during gameplay.
And that's the basics for playing Margrave The Blacksmith's Daughter! Good luck! And we hope you enjoy our [b]Margrave The Blacksmith's Daughter Walkthrough[/b]! Good luck!
General Info and Tips
Introduction: Fisherman’s Village
Act One, Chapter 1: Lady Seer’s Lovers
Act One, Chapter 2: Rudo Helps Out
Act Two, Chapter 3: Liberating the Monster
Act Two, Chapter 4: Gotto’s Butterfly
Act Two, Chapter 5: Stars
Act Two, Chapter 6: Shrine Secrets
Act Three, Chapter 7: Cargan’s Ultimatum
Act Three, Chapter 8: Sun Tower
Act Three, Chapter 9: The Nose
Act Three, Chapter 10: Revitalize the Sun
Act Three, Chapter 11: Shell
Act Three, Chapter 12: Piping
Act Three, Chapter 13: Wedding Bells
Act Four, Chapter 14: Rudo's Body
Act Four, Chapter 15: Wedding Ceremony
Act Four, Chapter 16: Showdown
Act Five, Chapter 17: Spirit
Act Five, Chapter 18: Locks
Act Five, Chapter 19: Seraphim
Strawberry Book
Ask for help in the comments below!
Introduction: Fisherman’s Village
Act One, Chapter 1: Lady Seer’s Lovers
Act One, Chapter 2: Rudo Helps Out
Act Two, Chapter 3: Liberating the Monster
Act Two, Chapter 4: Gotto’s Butterfly
Act Two, Chapter 5: Stars
Act Two, Chapter 6: Shrine Secrets
Act Three, Chapter 7: Cargan’s Ultimatum
Act Three, Chapter 8: Sun Tower
Act Three, Chapter 9: The Nose
Act Three, Chapter 10: Revitalize the Sun
Act Three, Chapter 11: Shell
Act Three, Chapter 12: Piping
Act Three, Chapter 13: Wedding Bells
Act Four, Chapter 14: Rudo's Body
Act Four, Chapter 15: Wedding Ceremony
Act Four, Chapter 16: Showdown
Act Five, Chapter 17: Spirit
Act Five, Chapter 18: Locks
Act Five, Chapter 19: Seraphim
Strawberry Book
Ask for help in the comments below!